Beginning of another moose bag.
We left off on Saturday, having just finished the Chickadee, let’s continue from there.
This time I want to peel part of the moose off the bag while leaving parts in graphic 2-D. I may or may not leave the writing visible but I will need an armature construction. I want a head, antlers, lower jaw and neck. I also need a spot where I can securely attach the armature to the shoulder/neck of the moose print on the bag.
23.1-23.2) Adding the beginnings of an attachment point at the shoulders and then using the shape of the moose to shape the armature for the head
I used the bag to guess the size of the armature I would need. I added a jaw so I could open the mouth and add pond lilies later if I wanted to or the moose seemed hungry.
As I started to wrap I realized the mouth length was too short. So, I added a supplemental extension to the lower jaw. Once the wool is felted over it, the lower jaw should be quite secure.
Opps! I missed a step here, I built up to the spot behind the eyes where the antlers will attach and then stabbed a steel floral stem 20ga through. I used the end to make the main branch of each antler then added the 26ga floral wire as the points/ribs. I then added more wool around the base and between the antlers so they don’t slide
As I was finishing the wire twisting, Glenn arrived from the game he had been playing. It was time to pack up and go home.
Sunday was a family visit and lunch at the cottage but we made it back in time for Glenn to attend the evening game. I found an empty table, beside the life size kill doctor lucky game! The convention was almost over but there were still games going on, and now the felting convention was back underway! I had one of the couples who had checked in to see what I was doing stop in to see how I had done with the chickadee and liked the beginnings of the moose.
The last few moose I have used the Maori short staple batt fibre, both for the underlayer and the overlayer. This time I didn’t think I had enough of the colour to do both so I continued with the world of wool core carded roving for the underlayer.
The sheets have the Rooms drawn on them. Some rooms can see into other rooms. Doctor Lucky is very annoying and has made many enemies, all of whom are at his house tonight. They all want to kill him but not let the others see them do it. With each move, you end up in a new room (not a hallway), and you get a card. Sometimes it’s a card that helps you kill or save Dr. Lucky, sometimes it’s an extra movement card or room card. If someone makes an attempt to kill Dr. Lucky you can try to save him from cards in your hand, or if you find him alone in a room no one can see into, you can try to kill him yourself! He is Very annoying. https://boardgamegeek.com/boardgame/257/kill-doctor-lucky
There is a board game version of Save Doctor Lucky if you are opposed to killing him, but he is annoying!
Next to add the brown for the antlers. It will take a lot of poking to firm them up to the stiffness I want.
I am starting to lay in the spaces between the finer wires. The multi-tool punch helps firm and things the felt. go slowly and feel for the wires so you can avoid them.
The second game of Kill Dr. Lucky was well underway when Glenn returned from his game upstairs. So it was time to pack up and head home.
Long weekend Monday.
As with most Mondays, there was a guild social scheduled. Since it was a long weekend it would start earlier and would have the option of sheep related board games!
Sheepy Time (a push-your-luck type of game), Sheep in Disgise and Exploding Kittens, I have not yet played so I am not sure what to expect. Yes, Kittens are not sheep but I just bought it at the sale and was curious if I could get anyone to try it.
I brought the felting I had been working on over the weekend and the bag of library stuff with me.
I worked on the library for a few hours then set up for felting.
37.1-37.2) Bat on a stick and chickadee are supervising work on the Moose’s head. Close-up of supervisors.
38.1-38.2) Ann was working on her May felt and stitch.
I had been adding bits of fibre to the antlers, creating the large curved shapes, then spending long periods of time stabbing it into a firm thin felt. It still needs more flattening and firming.
Poor moose will probably have limited opportunities for further work until June 22nd which is the 75th anniversary party for the local guild (OVWSG). I did get the antlers looking a bit better and have started the undercolour on the head. I am sure he will look much more moose like as soon as I add the ears and do a bit more nose sculpting.
I hope you enjoyed the last bit of the gaming (and felting) convention. As well as the progress on the latest moose-bag. Until we chat again, have fun and keep felting.

